We are builders of our own characters. We have different positions, spheres, capacities, privileges, different work to do in the world, different temporal fabrics to raise; but we are all alike in this, — all are architects of fate.
Here you will find everything you need to create your character.
All the rules and everything you can possibly need can be found at the following site.
I ask that you please keep your character sheets updated. The first one being on here. Just use the universal pathfinder template they provide. This will allow me to look over your characters before sessions to allow me to adjust the challenges that await to keep the events entertaining but challenging.
For yourselves feel free to use whatever character sheet you prefer but a standard one is linked below.
No evil characters, and do not intentionally set out to cause conflict with other members of the party. That being said if something happens that would affect your characters code I expect you to play out your character.
For example if someones character is a theif and they get caught stealing,your character is a lawman I do not expect the law to turn the other cheek so play according to your character.
Roll whats appropriate for your class if below the average starting gold just take the average.
The setting is in a small town and Magic Items will not be available for sale.
There will be potions and small minor items at shops but not anything extraordinary.
That is not to be said that you will not encounter Magic Gear or Wonderous Items throughout your course of adventures. These kinds of items are often found in the dangerous places of the world and of course anything is possible.
Traits and Background
Each character starts with two traits.
Must be from the pathfinder website.
Must fit within your character backstory